Battle of Hoover Dam

Battle of Hoover Dam

{3}{W}

Enchantment

As this enchantment enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Printing
Fallout(PIP)· extended art
Rarity
rare
★ Best Price
CA$0.35NM
at Fetch & Shock Games
★ Best Price
CA$0.35NM
at Fetch & Shock Games
Buy now
PrintingCAD
Fallout
#11
CA$0.35
Fallout
#364· extended art
CA$0.50
Finish
Condition
StorePrintingFinishCond.Price
Fetch & Shock GamesLOWEST
4h ago
CA$0.35Buy →
Fantasy Forged
4h ago
CA$0.45Buy →
3 Mana CA
4h ago
CA$0.49Buy →
Hairy T North
4h ago
CA$0.49Buy →
Chimera Gaming
5h ago
CA$0.49Buy →
Chimera Gaming
2h ago
CA$0.49Buy →
Boutique Awesome
4h ago
CA$0.49Buy →
Bastion Games
4h ago
CA$0.49Buy →
Legendary Collectables
4h ago
CA$0.50Buy →
Fantasy Forged
4h ago
CA$0.50Buy →
Game Time Collectibles
5h ago
CA$0.50Buy →
Boreal Gaming & Cards
4h ago
CA$0.50Buy →
Wizard's Tower
4h ago
CA$0.50Buy →
Boo Town Games and Hobbies
5h ago
CA$0.50Buy →
Total Play
4h ago
CA$0.50Buy →
401 Games
1h ago
CA$0.50Buy →
Wizard's Tower
4h ago
CA$0.50Buy →
Sea to Sky TCG
2m ago
CA$0.50Buy →
Boutique FDB TCG
4h ago
CA$0.50Buy →
Collect-Edition
10m ago
CA$0.50Buy →
Legality
LegacyVintageCommanderOathbreakerDuel Commander
Not legal in Standard, Pioneer, Modern, Pauper, Historic, Timeless, Alchemy, Brawl, Standard Brawl, Pauper Commander, Gladiator, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
(2024-03-08)
If you somehow control Battle of Hoover Dam and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two triggered abilities.
(2024-03-08)
Multiple finality counters on a single permanent are redundant.
(2024-03-08)
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
(2024-03-08)
Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.
(2024-03-08)