Chimil, the Inner Sun

Chimil, the Inner Sun

{6}

Legendary Artifact

Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Printing
The Lost Caverns of Ixalan Commander(LCC)· borderless
Rarity
mythic
★ Best Price
CA$9.00NM
at MK Cards
★ Best Price
CA$9.00NM
at MK Cards
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PrintingCAD
The Lost Caverns of Ixalan Commander
#106· borderless
CA$9.00
Finish
Condition
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Legality
StandardPioneerModernLegacyVintageCommanderHistoricTimelessBrawlStandard BrawlOathbreakerDuel CommanderGladiator
Not legal in Pauper, Alchemy, Pauper Commander, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
(2023-11-10)
Chimil, the Inner Sun's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
(2023-11-10)