Clockwork Beast

Clockwork Beast

{6}

Artifact Creature — Beast

This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
Printing
Fourth Edition(4ED)· retro
Rarity
rare
P/T
0 / 4
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PrintingCAD
Fourth Edition
#307· retro
CA$0.22
Condition
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Legality
LegacyVintageCommanderOathbreakerDuel CommanderPremodernPre-EDHOld School
Not legal in Standard, Pioneer, Modern, Pauper, Historic, Timeless, Alchemy, Brawl, Standard Brawl, Pauper Commander, Gladiator, Penny Dreadful

Notes & Rules Information

This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.
(2007-09-16)
If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.
(2007-09-16)
Clockwork Beast’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it.
(2007-09-16)
Can attack or block even if it has no counters.
(2004-10-04)
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
(2004-10-04)