Crack in Time

Crack in Time

{3}{W}

Enchantment

Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this enchantment enters and at the beginning of your first main phase, exile target creature an opponent controls until this enchantment leaves the battlefield.
Printing
Doctor Who(WHO)· extended art
Rarity
rare
★ Best Price
CA$0.40NM
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★ Best Price
CA$0.40NM
at Game Breakers
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PrintingCAD
Doctor Who
#336· extended art
CA$0.40
Finish
Condition
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Legality
LegacyVintageCommanderOathbreakerDuel Commander
Not legal in Standard, Pioneer, Modern, Pauper, Historic, Timeless, Alchemy, Brawl, Standard Brawl, Pauper Commander, Gladiator, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

If Crack in Time leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.
(2023-10-13)