Full Steam Ahead

Full Steam Ahead

{3}{G}{G}

Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Printing
Outlaws of Thunder Junction(OTJ)
Rarity
uncommon
★ Best Price
CA$0.15NM
at Invasion Inc
★ Best Price
CA$0.15NM
at Invasion Inc
Buy now
PrintingCAD
Outlaws of Thunder Junction
#164
CA$0.15
Finish
Condition
StorePrintingFinishCond.Price
Invasion IncLOWEST
19m ago
CA$0.15Buy →
Spellbound Cards & Games
5h ago
CA$0.20Buy →
Pandora's Boox
5h ago
CA$0.20Buy →
Everything Games
30m ago
CA$0.20Buy →
Magic Stronghold Games
23m ago
CA$0.24Buy →
Boutique Le Chevalier
4h ago
CA$0.25Buy →
c&c gamebridge.
4h ago
CA$0.25Buy →
Fusion Gaming Online
4h ago
CA$0.25Buy →
Pandora's Boox
5h ago
CA$0.25Buy →
Dragon Cards & Games
25m ago
CA$0.25Buy →
Total Play
5h ago
CA$0.25Buy →
Battleground Games
4h ago
CA$0.25Buy →
Total Play
5h ago
CA$0.25Buy →
Dark Fox TCG
4h ago
CA$0.25Buy →
Dark Fox TCG
4h ago
CA$0.25Buy →
Dragon Cards & Games
25m ago
CA$0.25Buy →
House of Cards
4h ago
CA$0.25Buy →
Battleground Games
4h ago
CA$0.25Buy →
Boutique Le Chevalier
4h ago
CA$0.25Buy →
House of Cards
4h ago
CA$0.25Buy →
Legality
StandardPioneerModernLegacyVintageCommanderHistoricTimelessBrawlStandard BrawlOathbreakerDuel CommanderGladiator
Not legal in Pauper, Alchemy, Pauper Commander, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

Full Steam Ahead affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain any of the listed abilities.
(2024-04-12)
A creature with menace and “This creature can’t be blocked by more than one creature” can’t be blocked at all.
(2024-04-12)