Karfell Harbinger

Karfell Harbinger

{1}{U}

Creature — Zombie Wizard

{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.
Printing
Kaldheim(KHM)
Rarity
common
P/T
1 / 3
★ Best Price
CA$0.20LP
at Eastridge Sports Cards & Games
★ Best Price
CA$0.20LP
at Eastridge Sports Cards & Games
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PrintingCAD
Kaldheim
#65
CA$0.20
Finish
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Legality
PioneerModernLegacyVintageCommanderPauperHistoricTimelessBrawlOathbreakerDuel CommanderPauper CommanderGladiator
Not legal in Standard, Alchemy, Standard Brawl, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
(2021-02-05)
The mana can be spent to exile a card with foretell from your hand face down, not to cast the foretold card from exile (unless it’s an instant or sorcery spell).
(2021-02-05)
If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
(2021-02-05)
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
(2021-02-05)