Ornery Tumblewagg

Ornery Tumblewagg

{2}{G}

Creature — Brushwagg Mount

At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Printing
Outlaws of Thunder Junction(OTJ)
Rarity
rare
P/T
2 / 2
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PrintingCAD
Outlaws of Thunder Junction
#171
CA$0.50
Outlaws of Thunder Junction
#342· extended art
CA$0.80
Finish
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Legality
StandardPioneerModernLegacyVintageCommanderHistoricTimelessBrawlStandard BrawlOathbreakerDuel CommanderGladiatorPenny Dreadful
Not legal in Pauper, Alchemy, Pauper Commander, Premodern, Pre-EDH, Old School

Notes & Rules Information

If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
(2024-04-12)
Creatures with saddle can attack or block as normal even if they aren’t saddled.
(2024-04-12)
You may activate a permanent’s saddle ability even if that permanent is already saddled.
(2024-04-12)
To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
(2024-04-12)
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
(2024-04-12)
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
(2024-04-12)
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
(2024-04-12)