Ritual of Hope

Ritual of Hope

{1}{W}

Instant

Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Printing
Innistrad: Double Feature(DBL)· retro
Rarity
uncommon
★ Best Price
CA$0.10LP
at Eastridge Sports Cards & Games
★ Best Price
CA$0.10LP
at Eastridge Sports Cards & Games
Buy now
PrintingCAD
Innistrad: Double Feature
#31· retro
CA$0.29
Innistrad: Midnight Hunt
#31
CA$0.10
Finish
Condition
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Legality
PioneerModernLegacyVintageCommanderHistoricTimelessBrawlOathbreakerDuel CommanderGladiator
Not legal in Standard, Pauper, Alchemy, Standard Brawl, Pauper Commander, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
(2021-09-24)
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
(2021-09-24)
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
(2021-09-24)