Spike Tiller

Spike Tiller

{3}{G}{G}

Creature — Spike

This creature enters with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from this creature: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Printing
Time Spiral(TSP)
Rarity
rare
P/T
0 / 0
PrintingCAD

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Condition
Market

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Legality
ModernLegacyVintageCommanderOathbreakerDuel CommanderPre-EDHPenny Dreadful
Not legal in Standard, Pioneer, Pauper, Historic, Timeless, Alchemy, Brawl, Standard Brawl, Pauper Commander, Gladiator, Premodern, Old School

Notes & Rules Information

A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
(2008-08-01)