The Tarrasque

The Tarrasque

{6}{G}{G}{G}

Legendary Creature — Dinosaur

The Tarrasque has haste and ward {10} as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls.
Printing
Adventures in the Forgotten Realms(AFR)
Rarity
mythic
P/T
10 / 10
★ Best Price
CA$5.99NM
at Atlas Collectables
★ Best Price
CA$5.99NM
at Atlas Collectables
Buy now
PrintingCAD
Adventures in the Forgotten Realms
#207
CA$5.99
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13 listings (filtered)
Legality
PioneerModernLegacyVintageCommanderHistoricTimelessBrawlOathbreakerDuel CommanderGladiatorPenny Dreadful
Not legal in Standard, Pauper, Alchemy, Standard Brawl, Pauper Commander, Premodern, Pre-EDH, Old School

Notes & Rules Information

The fight happens in the declare attackers step before blockers are declared. Unless the creature it is fighting survives, that creature won't be able to block that combat.
(2021-07-23)
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
(2021-07-23)
The Tarrasque will have haste and ward {10} even if it was cast from a zone other than your hand. May we suggest the command zone?
(2021-07-23)
Fighting is not optional. If there is at least one legal target for The Tarrasque's last ability, it must fight.
(2021-07-23)