Thermo-Alchemist

Thermo-Alchemist

{1}{R}

Creature — Human Shaman

Defender
{T}: This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
Printing
Jumpstart(JMP)
Rarity
common
P/T
0 / 3
★ Best Price
CA$0.40NM
at c&c gamebridge.
★ Best Price
CA$0.40NM
at c&c gamebridge.
Buy now
PrintingCAD
Jumpstart
#365
CA$0.40
Condition
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12 listings (filtered)
Legality
PioneerModernLegacyVintageCommanderPauperHistoricTimelessBrawlOathbreakerDuel CommanderPauper CommanderGladiator
Not legal in Standard, Alchemy, Standard Brawl, Premodern, Pre-EDH, Old School, Penny Dreadful

Notes & Rules Information

Thermo-Alchemist’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist’s own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
(2025-01-24)
In a Two-Headed Giant game, Thermo-Alchemist’s activated ability deals 1 damage to each of your opponents, resulting in the opposing team losing 2 life.
(2025-01-24)