Turtle Van

Turtle Van

{3}

Artifact — Vehicle

Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Printing
Teenage Mutant Ninja Turtles(TMT)
Rarity
rare
P/T
4 / 4
★ Best Price
CA$0.48NM
at Game Breakers
★ Best Price
CA$0.48NM
at Game Breakers
Buy now
PrintingCAD
Teenage Mutant Ninja Turtles
#181
CA$0.48
Finish
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Legality
StandardPioneerModernLegacyVintageCommanderHistoricTimelessAlchemyBrawlStandard BrawlOathbreakerDuel CommanderGladiatorPenny Dreadful
Not legal in Pauper, Pauper Commander, Premodern, Pre-EDH, Old School

Notes & Rules Information

To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
(2026-01-27)