Weapon Surge

Weapon Surge

{R}

Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Printing
Double Masters(2XM)
Rarity
common
PrintingCAD

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Condition

No offers match these filters.

Legality
PioneerModernLegacyVintageCommanderPauperOathbreakerDuel CommanderPauper CommanderPenny Dreadful
Not legal in Standard, Historic, Timeless, Alchemy, Brawl, Standard Brawl, Gladiator, Premodern, Pre-EDH, Old School

Notes & Rules Information

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
(2024-01-12)
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
(2024-01-12)
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
(2024-01-12)
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
(2024-01-12)