Workshop Elders

Workshop Elders

{6}{U}

Creature — Human Artificer

Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
Printing
March of the Machine Commander(MOC)
Rarity
rare
P/T
4 / 4
★ Best Price
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Legality
PioneerModernLegacyVintageCommanderHistoricTimelessBrawlOathbreakerDuel CommanderGladiatorPenny Dreadful
Not legal in Standard, Pauper, Alchemy, Standard Brawl, Pauper Commander, Premodern, Pre-EDH, Old School

Notes & Rules Information

If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.
(2019-10-04)
The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.
(2019-10-04)
An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.
(2019-10-04)